devlog for a surreal mecha bullet hell im working on with 3 of my friends. still in the early stages right now but ill keep you updated...
(demo maybe next year?)
devlog for a surreal mecha bullet hell im working on with 3 of my friends. still in the early stages right now but ill keep you updated...
(demo maybe next year?)
gambit turnaround and some houses (one of them was made by hannah)
fixed the QB model, the hands and elbows, im pretty happy with them now. please dont look at the gif too much i dont even know what those movements are supposed to portray i just wanted to test the rig with a few poses.
environmental shit for the first level. also made the cock-pit in blender ,itll be used for cutscenes n stuff. gotta fix the QB model her hands are all fucked up
this is this years halloween post, enjoy
ouhhhhaahhhiouuu!!! muahahuuhahuuuu
forgot
textured hannahs train
havent been doing too much admittetely, but to be fair its because most of my pre-production tasks are already done lol. made a house slice to place around the map
model is done... for the most part. down below you can see the evolution lol she came a long way in the past few months
the model is pretty much objectively better but ngl there are still some things i prefer about the older one i feel like its more dynamic in a way but maybde im tweaking (hopefully)
forgot to record these lol sry. new Qb mech cause the old one was just too janky, also some props and stuff. theres also progress on the music but ill keep that secret cause its none of my business....
another rigging log PLAGUE RIDDEN EDITION cause i caught a cold
wormed up
figured out the rough plot/themes/structure etc. also some more rigging tests and some 3d progress by hannah
second rig, still dont know what the fuck im doing ppl who do this a lot are probably shaking their head at me rn
ah this is what its based on btw, a little game carlo made for a uni assignment thing and i just harassed him for a couple of months keep working on it and let me do the art. so yea this is all by him, music too hes our music guy
first log video, audio quality is absolute ass and will remain that way in the future so be prepared for that. also i sound like nerd emoji but thats besides the point. i started recording these a little while ago cause why not, eventho most ppl wont understand them since theyre in german.
so quick summary: started developement, made a simple rig (the first of many failed attemps) for our beta QB model, some concept art and a logo of dubious quality